For Nick Fortugno, a game designer who cofounded Playmatics and teaches game design and interactive narrative design at the School of Visual Arts and Columbia University, reinvention lies at the heart of the iterative process of creation: “Make something, break something, see how it broke, remake it; make something, break something, see how it broke – remake it”
Like the other creatives we interviewed, Nick embraces the necessary agility that comes with the job: “So your goal as someone working in media should be to always be able to shift in the direction that will be best for the context, for your career, for what the audience is looking for what the audience is looking for.”.
https://www.swissnexboston.org/issue-2-resilience-and-reinvention-in-new-york-city/